Server
unjail
Unjails player with given ID
targetId:
string
teleport?:
boolean
jail
Jails player with given ID
targetId:
string
time:
int
jailType?:
'jail'
'lockup'
cellIndex?:
int
teleport?:
boolean
notes?:
string
seizeItems
Seizes item from target
targetId:
int
getSentence
Gets the sentence of target in minutes
targetId:
int
Return:
sentence:
int
removeSentence
Removes sentence from target
targetId:
int
time:
int
getJailedPlayers
Returns table of all jailed players
includeOffline?:
boolean
Return:
players:
table
name:
string
identifier:
string
timeLeft?:
int
jailType?:
string
jailCell?:
string
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