TK Scripts
  • Welcome
  • Common questions
  • Common problems
  • esx_tk_mechanicjob
    • Common questions & problems
  • tk_bosstablet
    • Common questions & problems
  • tk_jail
    • Common questions & problems
    • Exports
      • Client
      • Server
  • tk_laptop
    • Common Problems
    • Config
    • Exports
      • Client
      • Server
  • tk_mdt
    • Fivemanage setup (for images)
    • Common questions & problems
    • Config
    • Exports
      • Client
      • Server
  • tk_dispatch
    • Setup
    • Common Problems
    • Config
    • Exports
      • Client
      • Server
  • tk_housing
    • Setup
    • Common Problems
    • Config
    • Exports
      • Client
      • Server
  • tk_drugs
    • Common Questions & Problems
    • Config
  • tk_zipline
    • Config
  • tk_houserobbery
    • Config
  • tk_evidence
    • Config
    • Exports
      • Client
      • Server
  • tk_policejob
    • Config
    • Exports
      • Client
      • Server
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On this page
  • ERROR: "Failed to load model x"
  • Cursor stuck in top right corner
  • Adding job restriction / other modifications (e.g. only police can destroy)
  • Changing plant growth time
  1. tk_drugs

Common Questions & Problems

Previoustk_drugsNextConfig

Last updated 23 days ago

ERROR: "Failed to load model x"

This means the model you're trying to use comes from a newer GTA V game build.

Fix options:

  1. . We have been using build 3258.

  2. Change the model name in the config to one available in your current game build.

Cursor stuck in top right corner

This issue is caused by a client-side anticheat or other 3rd party script incorrectly interfering with our script. Modify or remove the script that is causing this behavior.

Adding job restriction / other modifications (e.g. only police can destroy)

The client/main_editable.lua file contains multiple functions that allow you to customize or restrict certain actions to your preference. Feel free to explore and modify it to suit your needs.

Changing plant growth time

Growth time for each stage can be adjusted in Config.Plants -> stages -> time. The time value of the last stage defines how long the plant will stay alive before it dies if not harvested.

Update your game build