Client

isDead

exports.tk_ambulancejob:isDead()
  • return:

    • isDead: bool

isInLastStand

exports.tk_ambulancejob:isInLastStand()
  • return:

    • isInLastStand: bool

getDeathState

exports.tk_ambulancejob:getDeathState()
  • return:

    • deathState: number

      • ALIVE = 0

      • LAST_STAND = 1

      • DEAD = 2

dragPlayer

exports.tk_ambulancejob:dragPlayer(targetPed)
  • targetPed: number

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